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ANANTA Sets January 2027 Launch and Reveals Its Second City, Chongxiao

Aug 27
2 min read

NetEase Games and Naked Rain have set January 15, 2027, as the worldwide launch date for ANANTA, their free-to-play urban open-world RPG. A new trailer also introduces Chongxiao, the game’s second major city, expanding a project that has already passed 17 million pre-registrations across 110 countries and regions.

Key takeaways

  • ANANTA launches worldwide on January 15, 2027.

  • Platforms include PC, Steam, PlayStation 5, and mobile.

  • The latest trailer reveals Chongxiao, the second major city.

  • More than 17 million players have pre-registered globally.

The announcement positions ANANTA as one of the more ambitious upcoming entries in the crowded free-to-play role-playing game market. For Era-zine readers tracking how digital spaces increasingly blend entertainment, identity, and social participation, its influencer-centered premise is particularly notable.

A launch built around urban fantasy

ANANTA is designed as an open-world experience inspired by modern metropolises including Shanghai, Hangzhou, and Tokyo. Rather than focusing only on traditional fantasy, the game presents a contemporary city shaped by online culture, algorithms, reputation, and constant visibility.

Players assume the role of an influencer navigating this environment under the slogan “Go Viral. Save the World.” Missions, crises, and encounters can increase social influence, improve reputation, and unlock new resources or influencer perks. The concept reflects a recognizable cultural shift: attention itself becomes a form of power.

Chongxiao expands the setting

The new trailer officially introduces Chongxiao, ANANTA’s second major city. While the announcement does not detail every district or storyline, the reveal suggests that the game’s world will extend beyond a single urban hub, with each location offering its own atmosphere, culture, and challenges.

That broader structure could give the game room to contrast different visions of contemporary city life. As with the lifestyle and design questions Era-zine examines, ANANTA’s appeal may ultimately depend on how convincingly it turns familiar public spaces into places worth exploring.

Multiple identities and flexible exploration

Players will be able to recruit more than 100 non-player characters, build relationships, and rebuild the A.C.D. team. The game also allows players to switch between playable characters and take on roles such as an NCCA officer, hacker, delivery rider, or content creator.

Movement is similarly expansive. Cars, motorcycles, helicopters, yachts, subways, and hang gliders are among the listed transportation options. The world will also include cinemas, arcades, cafés, gyms, restaurants, clothing stores, and open-air hot springs, creating a city designed for both missions and unstructured discovery.

Combat shaped by the environment

ANANTA’s combat combines martial arts with interactive surroundings. Everyday objects can become improvised weapons, giving players opportunities to develop personalized fighting styles instead of relying solely on fixed attack patterns.

The game is scheduled to release simultaneously on its official PC client, Steam, PlayStation 5, and mobile platforms. With its January 15 date now confirmed and Chongxiao added to the spotlight, the next test will be whether ANANTA can connect its social-media premise, character systems, and open-world freedom into a cohesive experience.

Sources

  • ANANTA lands January 15, 2027, with a new trailer unveiling its second major city, GamingTrend.

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